Rules

While the Facebook group contains specific rules about activities in the group itself, this page contains the rules regarding plot, story, characters, etc... Rules aren't in any particular order, but are all important. This page may change from time to time and the person who edited them will usually post an update in the OOC chat about it.

(Page primarily written by Sam [username: TeslaIsMyDad1], edits in brackets added by Ulysses.)

Roleplaying Rules

 * 1) One may not have more than one Kinesis. This is also mentioned in the overlaps but will be explained here. Basically you can only have one power as your base and whatever you do in an overlap, has to be through and sourced through your power. There are no exceptions to this rule. You cannot control all four elements, (i.e. fire, earth, water, air; avatar stuff), you cannot say that your OC learned another kinesis/element beforehand or out of the expressed canon of the RP. Any exceptions, unless there has been admin discussion about it and permission given, would create inconsistencies that would force us to re-examine the predetermined parameters and guidelines of the world we have set up which would in turn screw up a lot of things. (For more information about to what extent other kineses can be incorporated or harnessed into your set of abilities, see the Overlaps page, or talk to the admins to clear up if a certain power is okay.)
 * 2) As far as characters go, there will be no controlling of other people's characters whatsoever without express OOC permission from the person who plays that OC. I don't think I need to explain too much on that one, you all know the deal. It's part of godmodding
 * 3) No godmodding. We already had that problem with the group we separated from. Anyone caught doing that will be pulled to the side by whatever admin is available or more than one, unless they can back up their abilities/actions with something to properly justify it (i.e proof on why an ability would work without breaking this rule; why you can do this or that with a good reason and so on.) So unless you can justify it in some fashion, it won't be allowed.
 * 4) Pre-established concepts are not to be modified to your own wishes and whims without admin consent. What I mean by that is, you cannot suddenly transform into a full on demon lord/king when you're human or part human. You cannot transform into a mightily powerful archangel without Admins' consent if such a thing is ok. You cannot control extremely powerful beings when it wouldn't make sense that you would. (There's really only one kinesis that should have any business in summoning the beings of Above and Below, and even that usually requires doing a ritual mid-battle.) You cannot introduce whole new concepts or beings only known by you or made by your own canon that nobody else knows about. That will also have to be discussed with admins. (We'll usually let you, but it has to be discussed first.) It's fine if it's not in the RP or something, but the moment you try to include it in the story, we'll ding you.
 * 5) Shipping characters is allowed, but if a ship ends, please don't hold it against people or start out-of-character drama over it.
 * 6) More on shipping. We as admins (especially Sam) refuse to allow shipping to become the main plot line. That's not what this is for. That kind of thing has to be very controlled because it easily becomes the main focus. Everybody wants to get together and love and hug and laugh and all that. That is completely and totally fine. But it should not and will not consume the RP. Remember what this is for. We, admins, have the reserved right to attack you all with these unspeakable creatures known as the Eldritch. (We'll usually tell you out-of-character before it happens, but the point is that this isn't an ordinary high school/university RP. After all is said and done, the characters are here to train their powers for various reasons, and scenarios need to happen to make this relevant. The most common will be attacked by those unspeakable horrors, who will ambush students and take them into their own pocket dimension. The creature must be defeated to escape back to our reality! So, shipping and banter iarefine, but remember that the school has enemies and that we're all here for a reason.)
 * 7) Please try to include everyone in the RP. What that means is that if you see someone just entering the scene, just do them the favor of an interaction somehow. We hate to see people leave because they get ignored or nobody acknowledges them. We want to make this a great place for everyone to roleplay, and when people feel ignored. They get nothing out of it and eventually leave. It's somewhat disheartening. Just be friendly and try to incorporate other people, especially new people. (If someone enters an area alone and your character isn't currently involved in a scene, you're fully encouraged to have your character venture there as well. We're roleplay, not just writing our own individual stories. Other people paying attention to our characters and interacting with them feels nice. Do this for others, and they'll do it for you in turn.)
 * 8) Try to be considerate and read through people's replies just in case it pertains to you. There have been problems where people make responses after another, not having read it at all or not having read it through. It gets a little frustrating for the person after a while when you have failed to read though time and time again. (So, when you respond in the RP, please do read through all the other replies in that scene since your last reply. This includes any that were added while you were writing that reply. Too often, we have times where a person writes a response that affects a second person, and that second person submits a reply as if the first thing never happened.)
 * 9) No Mary/Gary sue-stues. Be human. If something happens that's awesome or amazing or whatever the case may be, acknowledge it with an appropriate emotional or physical response for your character. You must step back and think, "Would I really be nonchalant about something like that?" Generally people who write stuff like that, amazing responses that they obviously put some effort into, should be acknowledged somehow. If not it's just discouraging and makes them sour and takes some of the fun out of it for them. And when it's not fun anymore, they don't want to roleplay.
 * 10) (Another part of "being human" is having a genuine variety of emotions. Your character can have a very specific personality and usual manners, but in the end it's not just a caricature. It's a sentient being with emotional changes. Develop characters. Let them change over time. Believable characters make people care about them more. Real people change over time.)
 * 11) There should be something said for the villains and antagonists of the Rp. We rarely have villains, but in the event that anyone is allowed to make one - such villain characters are not by default much more powerful than everyone else. This is roleplay. Role in the RP does not give you an automatically higher power status than the rest of its members.
 * 12) Leaving in the middle of a spar or fight for too long a period is an automatic forfeit. The opponent by default has defeated you with their last move made. This is in light of a situation that arose with some misunderstandings. Refer to the sparring page for auto hits and more on fighting.
 * 13) NEW RULE: All members must interact with one post (if one exists) once a month. Some of our members may prefer post roleplays or just do them more often and we must account for that. If there happens to be a situation where all open roleplay posts on the group page have people in them, then you're free from this obligation, but don't be afraid to throw in a character anyway. But if there's an empty post, someone's gotta bite. Similarly, if there is an open post in the group chat such as a starter or introduction, people with available characters should try to engage. If you have no available characters then you don't have to, though that condition doesn't apply to posts because in post characters can be multiple places at once. Teshay will see to it that this rule is followed.

Group Rules
1. Literacy is an absolute must. You can still be literate technically if you use symbols but still use proper sentence form and grammar with spelling, and syntax, but whether or not you can will ultimately be the decision of one of the admins. This decision was reached after a series of events and discussion.

2. As a kind of add-on to the above rule, there's no exact parameter for replies but generally, longer ones are more appreciated. Most people go by lines but we try not to do that here. Line count is inversely proportional to screen size. Basically, someone on a laptop might see fewer lines than someone on their phone. Larger screen, the fewer lines there appear to be and vice versa. So we go by sentences. Try to give at least 5 good sentences, though again more is appreciated There are some exceptions such as you might just be tired or lacking creativity or just being busy. That's cool. Just try not to make it a habit.

3. No drama. Cause drama and you'll be warned up to three times, then removed. First from the Rp chat, then from the OOC or if it starts in the OOC, you'll be removed from there and brought to an admin group for a talk. Be nice, be friendly, don't shame or bully anyone for anything and be considerate of other people. That's all we ask. If there is any conflict at all it will be handled maturely and in a civil manner - or if need be - resolved within an admin moderated discussion between the two parties

4. Try not to blatantly disrespect admins. You do not have to like us, but you will have to follow our rules. We will try our very best not to abuse our power and to be fair in every instance. If there is a serious issue, we're fully willing rethink our rules, regulation and even our system If you have a problem then it's completely open to discussion with whatever the situation may be. We're always here to talk things out. Being disagreeable and stubborn won't lead anywhere and it's more likely to get you punished, if not banned. We'll work with you as long as you work with us.

5. I feel like this should be brought up. Don't post any content in the group that will get us nuked or reported or anything else that could jeopardize our status with Facebook. That will absolutely not be tolerated, we've worked too hard to put this together for it to be destroyed. You're allowed to post things that might not necessarily be relevant to the group, depending on what it is (i.e memes, pictures of art, funny posts) Anything else that will risk us isn't allowed. You'll be given a warning if one of us spots it and if it happens again you'll be removed.

6. Minimum age requirement of 15 years old is required to be accepted.

7. I encourage everyone to be as creative as they possibly can, not just during roleplaying but also when constructing OC's. Show originality, think outside of the box. Sure you can jump on the popular anime tropish horrible life/troubled angsty teen/psychotic person type of thing. It's not ideal, but you can do what you want. But originality is highly encouraged and appreciated. It also makes your character more interesting and fun to interact and adds more variety to the group.

8. Try to keep OOC topics in the OOC chat, please. A little here and there is ok but if it becomes a full-blown conversation just take it to the OOC. It kind of discourages people who are out and see a whole bunch of missed messages and most of it isn't even rp. There could be something, a reply or whatever that might be relevant to them. So keep that in mind.

9. Do not block any of the admins for any reason. If you have a problem with any of us for anything, be mature, be upfront, and say something along with presenting anything that supports your side. If you simply block one of us or even all of us, it immediately shows you are uncooperative. From there we can infer that negotiating anything is not an option, and if you don't work with us, we don't work with you. This results in an automatic ban.

10. Anyone who intends to add a new person to the group must notify an admin. There's no exception to this, if an admin isn't on, you'll have to wait until one of them is. We will most likely let you add them, just notify at least one of us that you're doing it beforehand so we know to help them get set up.

––This one is less of a rule and more like a recommendation that any new members should add the admins when they arrive if they are accepted. It makes it much easier for us to reach you for whatever situation arises. ––––––––––––––––––––––––––––––––––––––––––––––––––––––

Anywho, this should be it for now. Rules are subject to change, additions or subtractions at any given times by the following admins and moderator: Ulysses Maurer, Sam Jabbar, Happiness Musejuice (Amy), Darklorda Sheep Teshay.